Peak Awards - Dedication and Achievement
The Peak Award for each Section is a big achievement for a Scout. It's designed for individual Scouts who want to give a whole range of things a try and to experience a high number of personal challenges in their own time as well as being actively involved in the Unit program.
Using the symbolism of a mountain, the Peak Award represents a Scout having reached the summit. Not every Scout will aspire to achieve their peak award and that's okay! It's their choice and for those who do, there will be a great deal of challenge involved.
Peak Award Requirements:
In keeping with the One Program model, the requirements for each Section’s Peak Award have the same broad elements with the challenges varying slightly depending on the age section. In general, Scouts will be required to:
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Complete Milestone 3 in the Program Essentials.
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Complete a certain Stage in the Core Areas of Bushcraft, Bushwalking and Camping, and complete a certain number of Stage progressions in the Outdoor Adventure Skills
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Complete a certain number of Special Interest Area projects across several areas.
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Undertake an Adventurous Journey.
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Complete a Leadership or Personal Development Course (except in the Joey Scout Section)
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Reflect on their journey through the Section and the Award.
The approval of the peak award is completed by the Unit Leadership Team or Unit Council, and it is the responsibility of the Unit leadership to support the Scout through their personal progression, to challenge them to achieve their best, and ultimately to develop as an individual.
Download the Peak Awards Fact Sheet Here
Learning Checkpoints
To understand:
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The elements of the Achievement Pathways that form the Peak Award in all Sections
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The role Leaders and adults such as parents have in supporting and guiding the Scout on their Peak Award Journey.
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The role of other Unit youth members and the Unit Council
Resources
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Mountain diagram – Joey Scouts, Cub Scouts, Scouts, Venturer Scouts,
Rover Scouts -
Unit Councils supporting Peak Awards (includes Peak Award reflection) – Joey Scouts, Cub Scouts, Scouts, Venturer Scouts, Rover Scouts
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The Program Handbook. Available for purchase from the Scout Shop in hard copy or e-version.
Joey Scout Challenge Award
The Joey Scout Challenge Award is the Section's peak award and may be the final achievement for a youth member in the Joey Scout Section. The Joey Scout Challenge Award brings together the core elements of the Achievement Pathways as well as an Adventurous Journey and a Personal Reflection.
It's not expected that all Joey Scouts will attempt and complete this award, but all are welcome to 'give it a go'. All members of the Joey Scout Unit, the Unit Council and Joey Scout Leaders will support Joey Scouts through the final steps of the Achievement Pathways.
The Joey Scout Challenge Award requires the approval of a small group of peers and the Joey Scout Leader. All the award requirements must be completed and approved before the Joey Scout progresses to the Cub Scout Section.
To be awarded the Joey Scout Challenge Award, Joey Scouts need to complete:
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Program Essentials
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Milestone 3
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Outdoor Adventure Skills
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Complete Stage 1 in all three core areas of Bushcraft, Bushwalking and Camping (Specialist optional)
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Special Interest Areas
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Complete six Projects in at least two areas
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Each Project is a minimum two hours of effort including Plan>Do>Review>
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Adventurous Journey
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Participate in and reflect on an Adventurous Journey of at least 3 hours duration.
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It is preferred that the Joey Scouts are involved in the planning and reviewing of the journey.
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Personal Reflection
Upon completion of the components towards the Joey Scout Challenge Award, the Joey Scout then reviews their journey through the Section.
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Grey Wolf Award
The Grey Wolf Award is the peak award in the Cub Scouts age section. To achieve the Grey Wolf Award, a Cub Scout must:
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complete Milestone 3 by participating, assisting and leading in the four Challenge Areas
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reach Stage 3 in the three core Outdoor Adventure Skills, and achieve eight stage progression
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undertake six Special Interest Area projects, in two different areas, with each project being four hours long
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participate in an Adventurous Journey of four hours duration
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complete a Leadership/Personal Development Course that runs for a day
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complete a Personal Reflection with some of their peers, supported by an adult​
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Australian Scout Award
The Australian Scout Award is the peak award in the Scouts age section. To achieve the Australian Scout Award, a Scout must:
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complete Milestone 3 by participating, assisting and leading in the four Challenge Areas
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reach Stage 5 in the three core Outdoor Adventure Skills, and achieve 10 stage progressions
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undertake six Special Interest Area projects, in three different Areas, with each project being eight hours long
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lead an Adventurous Journey of three days and two nights duration
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complete a Leadership/Personal Development Course that runs for a weekend
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complete a Personal Reflection with some of their peers, supported by an adult
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Queen’s Scout Award
The Queen’s Scout Award is the peak award in the Venturer Scouts age section. To achieve the Queen’s Scout Award, a Venturer Scout must:
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complete Milestone 3 by participating, assisting and leading in the four Challenge Areas
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reach Stage 5 in the three core Outdoor Adventure Skills, and achieve 12 stage progressions
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undertake six Special Interest Area projects, in three different areas, with each project being 12 hours long lead an Adventurous Journey of four days and three nights duration
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complete a Leadership/Personal Development Course that runs for a weekend
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complete a Personal Reflection with some of their peers, supported by an adult
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Baden Powell Award
The Baden-Powell Scout Award is the peak award in the Rover Scouts age section. To achieve the Baden-Powell Scout Award, a Rover Scout must:
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complete Milestone 3 by participating, assisting and leading in the four Challenge Areas
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reach Stage 5 in the three core Outdoor Adventure Skills, and achieve 14 stage progressions
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undertake six Special Interest Area projects, in three different areas, with each project being 18 hours long
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lead an Adventurous Journey of four days and three nights duration
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complete a Leadership/Personal Development Course that runs for 30 hours
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complete a Personal Reflection with some of their peers​